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--<rasterized> OpenGL and Delphi with HellSpawn--
Date : 22 Aug
Time : 1730 hrs
I've added a section for source only projects. This can be accessed using the projects link on the left hand side nav bar. I have also added a link to Nitrogen, a cool OpenGL+Delphi site. Check it out
>>here
Date : 10 Aug
Time : 1703 hrs
Sorry for the lack of updates from my part. Its not easy to juggle a job, a family, a game engine and a website at the same time. However, I have put up a class that can save the contents of an OpenGL window as an AVI. You can download it
>>here. This also includes a sample project that shows how to use the class.
Among other news, I have added a link to Shadow3D, another OpenGL+Delphi site. Check it out from the
>>links section.
Date : 7 Jun
Time : 1409 hrs
I just recieved some extremely sad news. Jan "the man" Horn passed away June 6 2002. This is a great loss to the entire OpenGL/Delphi community.

I'm sure Jan's memory will live on in our minds and the code he wrote.
Date : 30May
Time : 1913 hrs
Here's a tutorial on texture mapped fonts, that are resolution and position independent. Check it out
>>here
Date : 29 May
Time : 1310 hrs
I've put up a message forum on the site, so its easier for you guys to share information. :)

Click >>here to see older news